You can tell a lot about a person based on the hat they wear.
Like whether they are a little fancy...
Or really REALLY old....
So, here is a 1d20 table of interesting hats, helmets, cowls, and other headgear for your NPCs:
- A black bowler hat with a row of rainbow feathers like a mohawk down the middle.
- A steel set of shoulder pads which connect to a cross frame that wraps around the sides and top of the head, ending at a polished metal beak which covers wearer's nose and has some holes for breathing.
- A headband of animal claws strung together, all pointed up and inward, like a crown. In between the claws are shed snake skins which hang down around the wearer's face like a veil.
- A leather headband with two arrows that sit above the ears, pointing forward and slightly up.
- A stone bowl that goes down to the cheekbones, with two rough arches carved into it for the eyes to look through. On the front is a deep blue gem the size of a tangerine.
- Either of these bad boys:
- A dark silk hood that attaches at the front of the collar instead of the back, and is pulled over the face, having two (or more, or fewer) holes for the eyes of the wearer. There is a lot of extra material that hangs down the back to keep the hood on during activity.
- This guy just has chains wrapped around his neck and head, held in place by a couple of steel locks that thread through them.
- A turtle shell, front and back, connected by leather straps. It fits over the head with one shell protecting the face and the other the back of the head and neck.
- A tough cloth hat that is folded to look like a paper crane without wings.
- A bronze helmet styled to look like several humanoid hands pulling at the wearer's face and hair.
- A set of cow udders that have been tanned and turned to leather. Pulled over the top of the head with the shriveled utters pointing up.
- A wooden cube, the size of a small apple, with a string running through it. The cube sits on the head, slightly to one side, and the string is tied below the chin.
- This hat resembles a sombrero, but instead of one wide brim, there are three brims: the bottom one is very wide, the middle one is about two thirds that size, and the one near the top is half that size again.
- The lower half of a large monster's jaw, which is attacked by a cord around the neck to the lower half of the wearer's jaw.
- A wide brass ring which pierces the septum (lower, central nose cartilage), and is rotated up and over the head to rest on the ears.
- A small skull cap, like a yarmulke, with a very thin metal sheet sitting flat-wise on top of it. The sheet bears the life story of the wearer, thus far, in a minuscule font.
- A small, fleshy creature which nests in the hair of the wearer, and can speak if spoken to, but usually sleeps. Supposedly it hunts at night and returns before the wearer ever wakes up. If anyone attempts to remove it against its will, it bites at them viciously.
- A woven net of some unknown fiber, equipped with dozens of treated horsetail hairs that stick straight out roughly two feet from the wearer's head. If any of the hairs touch something, the wearer becomes aware of it immediately.
- A cap made of the head pelt of a large predatory canine or feline. It covers the top of the head and back of the neck, and includes the animal's ears on both sides. The ears have had some of their original organs preserved, and connected to two enchanted pebbles, which dangle from the inside of the cap, and are inserted into the wearer's ears. Once on correctly, the wearer has heightened hearing, and anatomical control of the ears on the cap.